Archive Page 2

Slayer Redux

Apparently, I’m not the only one thinking the Dwarf Slayer might be good addition to Warhammer’s lineup:

Book of Grudges points to interviews with Mark Jacobs hinting that is what’s coming.

JoBildo — of the great Ramblings of JoBildo — is pretty enthused about the idea too, and asks a good question elsewhere:  what’s the best game mechanic for a class whose stated goal is to die in combat?

Clearly they’ll need a spammable talent called “Death Wish.” 🙂

(Oh, and according to a CM quote I saw on MMO Champion, the mohawk is the new black in WOW too– “…the mohawk is now the most popular haircut in Azeroth (if not the most popular, then certainly the most striking).”  Maybe so, but are they using pig grease???)


Warhammer State of the Game: What Order needs

I’m way too late to comment on Mark Jacob’s State of the Game post for Warhammer Online.  Others have already done an excellent job breaking his remarks down.

But I do have one suggestion on how to improve faction balance in the game.    Whether Mythic was proved right in their belief that early adopters would go Destruction and later arrivals would go Order, the fact still seems to be that, overall, Order is underrepresented on every server (EDIT: apparently  there are a couple servers where the population is skewed towards Order — still the trend is definitely the other way).

The addition — or return, depending on how cynical you are — of two tank classes, Black Guard (Destro) and the Knight of the Blazing Sun (Order) will definitely help add much needed tanks to the game. Depending on how many feathers the Knight ends up sporting, it may also give players a bit more reason to roll Order.

If Mythic really wants to boost interest in Order, there’s only one thing to do:

Add in the Dwarf Slayer.

Suicidal, bezerk Slayers sporting mohawks and blue tattoos would instantly raise Order’s coolness rating tenfold.

Just saying.

Slayer fan art by Essi2

Werit: Are Bright Wizards too bright?

Werit put in his two cents on the question of whether Bright Wizards are overpowered.

As someone with a Bright Wizard main, my unbiased opinion is no, they’re not overpowered.

Not all. Really.  (Now move along.  These are not the droids you’re looking for.)

Actually, the little I’ve seen so far is that my Bright Wizard’s damage output is very good but he is the ultimate glass cannon. Now that the Fire Cage ability works reliably, I can cc, kite and blast away.  But I go down immediately if I stay in melee range for any length of time. 

Save Da Runts has a nice series of tips for how to take the shine off Bright Wizards.

The good news is that at least I’ve learned to not blow myself up so often.

The bad news is that I still keep trying to press Blink 🙂

MMO Cold Turkey

I mostly took last weekend off from MMOs and it was an invigorating break

Rob at MMOCrunch recently posted about making a much bigger break — walking away from his MMOs altogether.  His article is titled “I got my life back.”

 …I always KNEW there was a real world outside of MMORPGs, as I used to be quite social before I started devoting every weekend to grinding pointless levels in some silly game or other during the last decade, but I’d kind of forgotten how much fun it is to meet new people and tell each other our stories and have some REAL LIFE fun…

A couple people left our WOW guild recently and their goodbye posts read a lot like Rob’s.  More power to them, I say.  When playing a game starts to negatively impact your physical or mental wellbeing, then a change makes a lot of sense.

Personally, my enjoyment of MMOs will always have to take a back seat to my real life responsiblities.  It means my gameplay is a bit more restricted than I’d ideally like, but I think it’s a healthy compromise that let’s me keep playing without feeling too guilty about how I use my time.

How about you?  Comfortable with your MMO playtime?  Or ready to take a short — or long — break?

WOW patch 3.02 to go live today

Blizzard is extended its regular maintenance cycle today to roll out the 3.02 patch for World of Warcraft. 

The patch notes literally go for pages (and Blizzard was quick to say that there are more changes coming before Wrath of the Lich King).

Too Many Anna’s has a nice link-list covering many of the changes.

Weekend off :)

I just finished a three-day weekend away from the computer (with only a tiny bit of back-sliding).  Instead of dissecting every sentence coming out of Blizzcon or parsing developer’s intentions out of Warhammer patch notes, I raked leaves and picked apples with my children.  It was a highly refreshing break.

Warhammer Game Update 1.02

So, I was just speculating on Mark Jacob’s comments on future improvements for Warhammer.


Now, we have some new info:  the 1.02 patch notes are out on the Warhammer Herald (props to Spinks at Book of Grudges for pointing out its existance and offering his own insights on some of the changes).


The change I find most intriguing is this one:


In order to promote realm and population balance, some realms on some servers will now award their players with a +20% bonus to renown and experience. This is not a permanent bonus, but rather a temporary incentive to promote balance. Realms currently offering this bonus are marked on the server list with a colored icon; blue for Order and Red for Destruction – Check the Herald for the latest list!

Will it work?  Should be interesting to see.  I know a temporary 20% bonus would definitely NOT be enough to influence my own decision on something that would permanently affect me for the rest of the game like the server or faction I chose. 


However, I can see that individuals and/or guilds who are joining the game — or rolling alts — and don’t have a particular preference might be quite happy to grab even a temporary levelling advantage.


A couple other quick comments on 1.02 improvements:


  • Join all scenarios button — Yay. Wonder if it’ll include all the options of  the addon I just installed.
  • Chat changes — Yay, bug fixes.  Boo, not automatically delivering all the improvements to existing players.  Bigger boo, still no word on the chat changes like item linking.
  • Reduced delay when mailing to alts and guildmates – Yay, speedier mail is great.  Now how about that Auction House?